We never learn exactly why the Tenakth - who are mostly dark-skinned - dress like this, nor why they speak a language filled with warrior tropes like blood and honour. The word doesn't make it into Forbidden West's script, but the design of the Tenakth unequivocally evokes imagery reminiscent of some Indigenous people, including feathered clothing, tattoos and warpaint. Some critics have raised the issue of Zero Dawn's tribes, noting the appropriation of Native American imagery and language, particularly the way the game describes warriors in Aloy's Nora tribe as "braves." (Guerrilla Games/Sony) Native American appropriation problems persist As a result it can struggle to give you a good vantage point, particularly when high-flying enemies zoom in for a dive-bomb.Īloy, left, and Erend, played by John Hopkins, enjoy a beer and a moment of rest between missions. Players can manipulate the camera, but it's placed a bit too close to Aloy's back. Still, the breadth of options encourage experimentation. Others, like a slicer that requires you to throw and catch like a boomerang to adequately power it up, less so. New weapons, like an exploding javelin, feel great and are easy to pick up and use. It's not uncommon to get stuck on a rock by your feet and get stomped by a mastodon-like Tremortusk. The hectic fighting can mix with the terrain in unfortunate ways at times. Using Aloy's Focus - an old world "relic" resembling a Bluetooth headset that can interact with old technology and add an augmented reality overlay to much of the natural world - she can scan machines for the weak points and form an attack plan. Horizon: Forbidden West throws players against new enemy machines like this Dreadwing, a bat-like creature. In that respect, Amsterdam-based developer Guerrilla Games plays it relatively safe, while adding some much-appreciated tools and weapons as Aloy treks across the giant map that stretches from the Grand Canyon in Arizona to the sunken ruins of San Francisco. In the sequel to 2017's Horizon: Zero Dawn, Aloy will still spend most of her time as a lone wolf, fighting off human rebels and robotic dinosaurs the size of a double-decker bus. As an exile from the reclusive Nora tribe, Aloy (voiced by Ashly Burch) is uncomfortable with the public adulation.īut she - and gamers along for the ride - will have to learn some tough lessons, including how to ask for support from friends, allies and frenemies alike, to save the world a second time. This story contains minor spoilers for Horizon: Forbidden West and Horizon: Zero Dawn.Ī few hours into Horizon: Forbidden West, the latest marquee open-world adventure game for Sony's PlayStation, heroine Aloy stares at a statue of herself rendered in gold.Ī plaque at its base hails her as the saviour of the city of Meridian, after her role in a major battle six months earlier.
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